Stephen Kelly

Software Engineer at Enduring Games

Warrenton, Virginia, United States
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Summary

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Senior
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Top School
Stephen Kelly is a software engineer with 11 years of experience specializing in C++ game engine development, real-time rendering, and procedural game systems. Currently at Enduring Games and teaching programming and game design previously, he balances production work with education to clarify complex concepts for both teams and students. He is the author and active builder of Tara, an open-source game engine project that reflects his focus on low-level engine architecture and tooling. Based in Warrenton, Virginia, he combines practical industry experience with ongoing academic pursuits in applied computer science and game programming. Colleagues and learners know him for turning rendering challenges into maintainable systems and for shipping engine features that prioritize performance and extensibility.
code11 years of coding experience
bookComputer Game Design, College Freshman - Junior, Computer Game Design, College Freshman - Junior at John Paul the Great Catholic University
bookApplied Computer Science, Game Programming, College Senior - Supersenior, Applied Computer Science, Game Programming, College Senior - Supersenior at George Mason University
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Github Skills (15)

windows10
js10
shopify-app10
macos10
linux10
javascript10
nodejs10
rails-engines10
web-application5
ruby-on-rails4
rails3
storage3
ruby3
web-storage2
cloud-storage1

Programming languages (2)

JavaScriptRuby

Github contributions (5)

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StephenKelly94/StoreIT

Nov 2015 - Apr 2016

Contributions:20 commits, 4 PRs, 18 pushes in 5 months
ruby-on-railsweb-storage4thrailsweb-application
StephenKelly94/dotfiles

Nov 2023 - Jul 2026

Contributions:47 pushes, 2 branches in 2 years 8 months
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