Stephen Ward

Imaging Software Engineer at Apple

Fremont, California, United States
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Summary

👤
Senior
🎓
Top School
Stephen Ward is an imaging-focused software engineer with 12 years of experience building production graphics and simulation tools for top studios and consumer products, including Apple, Weta Digital, and PDI/DreamWorks. He combines deep computer graphics expertise—covering photo editing, geometry, rendering, digital fur, and physical simulation—with a track record of modernizing production pipelines and shipping polished user-facing applications. Comfortable in both research and product environments, he has taught core CS topics and carried academic work on point-based soft-body simulation into industry practice. Based in Fremont, CA, he brings a pragmatic engineering mindset that bridges R&D rigor and tangible product impact.
code12 years of coding experience
job17 years of employment as a software developer
bookThe University of Utah
bookISM
bookBS, Computer Science, BS, Computer Science at Brigham Young University
languagesSpanish
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Github Skills (5)

xcode-plugin3
keybindings3
macos2
vim2
xcode2

Programming languages (1)

Objective-C

Github contributions (3)

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undernones/redblack

Feb 2014 - Mar 2014

Contributions:31 commits in 1 month
undernones/rt-one

Aug 2021 - Nov 2021

Contributions:1 push, 1 branch, 2 tags in 2 months
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