Stephen Wills

Systems Analyst at Grid Protection Alliance

Fort Oglethorpe, Georgia, United States
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Summary

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Rockstar
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Top School
Stephen Wills is a seasoned systems analyst with 16 years of experience applying software and systems knowledge to utility-scale environments from Fort Oglethorpe, Georgia. At Grid Protection Alliance he blends hands-on engineering with operational sensibility, focusing on robust, reliable systems that support critical infrastructure. A Computer Science graduate from the University of Colorado Colorado Springs, he pairs formal training with practical long-term troubleshooting and maintenance expertise. Stephen is also an active open-source contributor to projects like DevilutionX, where he fixed game mechanics, save-file data issues, and multiplayer synchronization—demonstrating attention to detail in complex stateful systems. His background includes an internship at Tennessee Valley Authority, reflecting early exposure to large-scale energy systems and governance. Known for quietly improving core logic and network interactions, he brings pragmatic problem-solving to both legacy and modern codebases.
code16 years of coding experience
bookBachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at University of Colorado at Colorado Springs
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Github Skills (7)

debug10
c-language10
game-development10
cprogramming-language10
networking9
data-structure9
data-structures9

Programming languages (13)

C#PowerShellC++CSSCCMakeGoHTML

Github contributions (5)

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diasurgical/DevilutionX

Apr 2021 - Jan 2023

Diablo build for modern operating systems
Role in this project:
userBack-end Developer
Contributions:925 reviews, 378 commits, 555 PRs in 1 year 10 months
Contributions summary:Stephen primarily focused on fixing bugs and improving the code related to Diablo game mechanics and functionality. Their contributions involved addressing issues with data types in save files, adjusting image size allocation, consolidating damage logic, and improving item interactions. They also worked on network-related issues, such as handling ZeroTier packets and synchronizing gold and item management in multiplayer games.
operating-systemsgameinternalwindowsdevilution
Contributions:3 reviews, 9 PRs, 10 pushes in 2 years 1 month
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Stephen Wills - Systems Analyst at Grid Protection Alliance