Summary
Stephen Xie is a data engineer with a decade of experience building scalable analytics pipelines for gaming and federal systems, currently shaping game analytics at Bethesda Game Studios under ZeniMax/Microsoft. He combines strong object-oriented programming, big data engineering, and graphics rendering skills—an uncommon blend that helps bridge gameplay telemetry with visual modding interests. Previously he developed distributed backend systems for USPS Informed Visibility at Accenture Federal Services, turning complex operational data into actionable business intelligence. A Goldsmiths master's graduate in Computer Games and Programming and a University of Maryland CS alumnus, he stays current through continuous learning and higher education. Outside work he channels his engineering skills into creating game script and graphics mods, giving him a practical player’s perspective on the data he helps collect and analyze.
10 years of coding experience
4 years of employment as a software developer
Bachelor's degree, Computer Science, 3.508, Bachelor's degree, Computer Science, 3.508 at University of Maryland
Master's degree, Computer Games and Programming Skills, Master's degree, Computer Games and Programming Skills at Goldsmiths, University of London