Steve Cochrane

Lead Software Engineer at Tableau

Austin, Texas, United States
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Summary

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Senior
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Top School
Steve Cochrane is a Lead Software Engineer based in Austin with over a decade of experience building consumer-facing web products and developer-friendly frontends. He currently leads work on Tableau Public and previously architected high-profile gaming sites at Blizzard, including the Next.js-powered Diablo IV website and a React/Redux BlizzCon app. A former startup co-founder, he built a customizable video-site platform and a custom VideoJS-based player, blending product intuition with hands-on engineering. Steve brings strong patterns and standards experience—he created Blizzard’s first pattern library and authored departmental analytics standards—while also mentoring teams and championing inclusive culture. Outside of work he experiments with videogames, fonts, and music, reflecting a design-minded approach to front-end development.
code14 years of coding experience
job18 years of employment as a software developer
bookB.S. Informatics, B.S. Informatics at Indiana University Bloomington
languagesPersian, English
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Stackoverflow

Stats
109reputation
12kreached
22answers
8questions
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Github Skills (33)

styles10
plugin10
tailwind10
babel-plugin10
tailwindcss10
postcss9
css9
player9
macros8
video-player8
javascript7
html5-audio7
html5-video7
videojs6
html6

Programming languages (6)

TypeScriptCSSHaxeJavaScriptLuaHTML

Github contributions (5)

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stevecochrane/dungeon-map

Sep 2017 - Dec 2021

React web application for mapping old videogames. (WIP)
Contributions:28 PRs, 166 pushes, 29 branches in 4 years 3 months
reactvideogameswipweb-applicationmapping
stevecochrane/Mar-Koochooloo

Jul 2022 - Mar 2023

It's the classic snake game, for Playdate.
Contributions:229 commits, 8 PRs, 159 pushes in 8 months
playdateclassic-snake-gamegamesnakesnake-game
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