Steve Cochrane is a Lead Software Engineer based in Austin with over a decade of experience building consumer-facing web products and developer-friendly frontends. He currently leads work on Tableau Public and previously architected high-profile gaming sites at Blizzard, including the Next.js-powered Diablo IV website and a React/Redux BlizzCon app. A former startup co-founder, he built a customizable video-site platform and a custom VideoJS-based player, blending product intuition with hands-on engineering. Steve brings strong patterns and standards experience—he created Blizzard’s first pattern library and authored departmental analytics standards—while also mentoring teams and championing inclusive culture. Outside of work he experiments with videogames, fonts, and music, reflecting a design-minded approach to front-end development.
14 years of coding experience
18 years of employment as a software developer
B.S. Informatics, B.S. Informatics at Indiana University Bloomington
Contributions:229 commits, 8 PRs, 159 pushes in 8 months
playdateclassic-snake-gamegamesnakesnake-game
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