Summary
Steve Cutchin is an Associate Professor and research computing leader with 11+ years in academia and over two decades designing high-performance visualization and virtual reality systems. Based in Boise, he builds next-generation immersive and collaborative VR ecosystems, developing algorithms and enterprise-grade tools for very high-resolution, multi-threaded, and parallel environments. As Faculty Director of Research Computing he leads HPC and cyberinfrastructure teams to scale research computing across campus, blending hands-on software engineering with strategic project, budget, and proposal management. His background spans visualization leadership at national labs and industry (including Walt Disney animation) and a PhD in Computer Science from Purdue, giving him a rare mix of cinematic pipeline experience and scientific-compute rigor. Notably, he couples deep technical expertise in multi-threaded and client/server systems with practical experience shipping production visualization workflows for both research and creative industries.
10 years of coding experience
15 years of employment as a software developer
PhD, Computer Science, PhD, Computer Science at Purdue University