An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
Role in this project:
Full-stack Developer Contributions:15 releases, 1 review, 483 commits in 4 years 10 months
Contributions summary:Steve focused on implementing new features for the Fungus library, specifically regarding the user interface and text interaction within the engine. They implemented the ability to add and modify various text-based functionalities. Their work included adding support for text variation, searchable popup menus, and animated text elements using TextMeshPro. These contributions demonstrate the user's capability to enhance the core user experience of interactive fiction games built with Fungus.
unity3dc-sharpfungusgame
A bytecode interpreted scripting language for games in Unity.
Contributions:1 release, 1 review, 548 commits in 1 year 10 months
bytecodescripting-languageunitylox