Steve Thomas is a Senior Software Engineer with 15 years of experience building real-time 3D graphics, networking, and UI systems across major consumer and platform teams in the Bay Area. He has shipped rendering and browser work at Amazon Lab126 (including Chromium porting and WebGL on Android) and contributed to large-scale automotive and platform projects at Google and Waymo. Comfortable across mobile, desktop, and embedded stacks, he combines low-level OpenGL/graphics expertise with practical networking and UX implementation. He maintained the open-source Collada DOM at Sony and has a track record mentoring engineers and improving rendering architectures. Based in California and trained at Drexel University, he pairs deep technical craftsmanship with a pragmatic, ship-focused approach.
15 years of coding experience
11 years of employment as a software developer
BS Computer Science, BS Computer Science at Drexel University
Contributions:18 commits, 3 pushes, 3 comments in 2 years 4 months
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