StevenĀ Campbell

Programmer at YoYo Games

Scotland, United Kingdom
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Summary

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Senior
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Top School
Steven Campbell is a pragmatic programmer with 12 years of hands-on experience in game and engine development, currently fixing and extending core tech for GameMaker at YoYo Games while co-running indie studio Arcade Badgers. He is fluent across C/C++, C#, Lua, Python, JavaScript and shader languages, and equally comfortable owning small gameplay systems or leading entire engine features. Steven thrives on challenging, unfamiliar problems and has a track record of designing platform abstraction layers, prototype systems and tooling for consoles and mobile. His work spans shipping commercial titles and hobbyist experiments on obscure homebrew hardware, reflecting a deep curiosity about low-level platforms. Collected practical experience from Playbox, Atomicom and Dare to be Digital underpins a disciplined, quality-first approach that often means putting in extra effort to deliver robust solutions.
code12 years of coding experience
job4 years of employment as a software developer
bookUpper Second Class, BSc Computer Games Technology with Honours, Upper Second Class, BSc Computer Games Technology with Honours at Abertay University
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Github Skills (21)

gm-extension10
gamemaker10
sdl9
steamos9
source-engine7
metal6
linux6
steam5
opengl5
macos5
direct3d5
windows5
3d-graphics4
steamworks4
vulkan3

Programming languages (6)

C++CJavaScriptGame Maker LanguageHTMLPython

Github contributions (5)

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YoYoGames/FNA3D

Jul 2021 - Jul 2024

FNA3D - 3D Graphics Library for FNA
Contributions:35 pushes, 8 branches, 10 tags in 2 years 11 months
graphics-libraryfnaopengl3d-graphicsgraphics
stuckie/ludumdare

Apr 2017 - Jan 2019

Contributions:12 commits, 11 pushes in 1 year 8 months
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Steven Campbell - Programmer at YoYo Games