Steven Caron

Technical Artist at Quixel

San Francisco, California, United States
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Summary

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Senior
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Top School
Steven Caron is a Technical Artist and VFX generalist with 14 years of experience building tools and imagery for film, episodic, and immersive entertainment from studios including ILM, Quixel, Whiskytree, and Blur Studio. He blends hands-on modeling, shading, lighting and rendering with technical direction—developing scanning pipelines and drone ops at Quixel and studio-wide tools and plugins across prior roles. Known for tackling cross-disciplinary challenges, he has shipped high-profile projects like The Mandalorian and Avengers: Infinity War while also designing practical pipelines for large-scale scanning and production workflows. Based in San Francisco, he brings a self-motivated, problem-solving approach that favors automation, team collaboration, and creative risk-taking.
code14 years of coding experience
job7 years of employment as a software developer
bookBachelor's of Science, Media Art & Animation, Bachelor's of Science, Media Art & Animation at The Art Institutes
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Stackoverflow

Stats
11reputation
959reached
0answers
1question
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Github Skills (99)

openframeworks10
api10
sparse10
volume-rendering10
data-structure10
openvdb10
voxel10
texture10
imgui9
image-processing9
uploading9
file-upload9
game-development9
cpp9
image9

Programming languages (8)

TypeScriptC#JavaC++CCMakeJavaScriptPython

Github contributions (5)

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caron/PyQtForSoftimage

Oct 2011 - Aug 2015

Contributions:87 commits, 4 PRs, 17 pushes in 3 years 10 months
hostingpyqtpython
caron/openvdb

Jan 2016 - Aug 2016

Contributions:107 commits, 97 pushes, 6 branches in 7 months
openvdb-developmentopenvdb
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Steven Caron - Technical Artist at Quixel