Steven Caron is a Technical Artist and VFX generalist with 14 years of experience building tools and imagery for film, episodic, and immersive entertainment from studios including ILM, Quixel, Whiskytree, and Blur Studio. He blends hands-on modeling, shading, lighting and rendering with technical direction—developing scanning pipelines and drone ops at Quixel and studio-wide tools and plugins across prior roles. Known for tackling cross-disciplinary challenges, he has shipped high-profile projects like The Mandalorian and Avengers: Infinity War while also designing practical pipelines for large-scale scanning and production workflows. Based in San Francisco, he brings a self-motivated, problem-solving approach that favors automation, team collaboration, and creative risk-taking.
14 years of coding experience
7 years of employment as a software developer
Bachelor's of Science, Media Art & Animation, Bachelor's of Science, Media Art & Animation at The Art Institutes
Contributions:107 commits, 97 pushes, 6 branches in 7 months
openvdb-developmentopenvdb
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