Steven Rice is an AI researcher, founder, and full-stack developer with a decade of experience building Unity-based simulations, digital twins, and game AI using machine learning, reinforcement learning, and evolutionary algorithms. He combines academic rigor—as a PhD student and sessional instructor at the University of Windsor—with hands-on product work through Kaiju Solutions, where he develops Unity tooling for AI and networking. His background spans robotics simulation, novel inverse-kinematics research, and production software that has automated business processes and grading systems, demonstrating a talent for turning complex research into practical systems. A seasoned educator and supervisor, he has led teams of 20, taught AI and game development across institutions, and built reusable AI libraries used in coursework. Notably, he bridges research and industry by applying agentic AI techniques to real-world digital-twin and robotics problems while maintaining active teaching and mentoring roles.
10 years of coding experience
5 years of employment as a software developer
High School Diploma International Baccalaureate, High School Diploma International Baccalaureate at Assumption College High School
Doctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at University of Windsor
Solving Inverse Kinematics using Large Language Models
Contributions:2 PRs, 155 pushes, 2 branches in 8 months
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