Summary
Steven Seung is a Quality Assurance Specialist with 11 years of engineering experience and five years focused in the video game industry, currently supporting Santa Monica Studio. He blends software development (C#, Python), tooling, and automated testing expertise with domain experience in performance testing, build deployment (Jenkins), and Perforce depot management for large AAA projects. Previously at Activision he built automation that saved hundreds of hours—account provisioning, purchase-cataloging bots, OCR improvements, and ML-driven aiming routines—demonstrating a knack for practical automation and data-driven QA. His early career in accelerator physics and scientific software produced robotics, machine-vision laser alignment, and user-facing beamline tools, showing a rare mix of physics-driven engineering and software UX thinking. Steven also contributes miscellaneous projects on his personal website, reflecting continuous hands-on experimentation beyond day-to-day QA. Based in Los Angeles, he’s comfortable bridging stakeholders and technical teams to turn complex testing requirements into repeatable, auditable processes.
11 years of coding experience
11 years of employment as a software developer
Accelerator Physics, Accelerator Physics at FermiLab
University of California, Los Angeles
VFX, VFX at Studio Arts