Stewart Lynch is a seasoned C++ systems and games programmer with over a decade of experience building high-performance tools and entertainment software, now running PureDev Software and directing PUREDEV SOFTWARE LIMITED. He’s the creator of 10x Editor and commercial C++ products such as MemPro (memory profiler) and VMem (memory manager), combining deep engine-level expertise with practical tooling for developers. His prior roles include senior and lead programming positions at Lionhead and Climax, where he led engine, asset-pipeline and rendering work on major console and PC titles. Stewart excels at turning complex performance and pipeline challenges into reliable, shipped solutions and still contributes hands-on code while taking contracts in the games industry. Based in the UK with a Bath Computer Science degree, he blends long-term product ownership with a background in real-time graphics, profiling and developer tooling—often favoring pragmatic, performance-first approaches that aren’t obvious from job titles alone.
10 years of coding experience
13 years of employment as a software developer
Bachelor of Science (BSc), Computer Science, Bachelor of Science (BSc), Computer Science at Bath University
The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
Contributions:4 comments, 1 issue in 3 months
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