Stig Christensen is a multidisciplinary graphic designer with 11 years of hands-on experience across visual communication, game art, Unity development and corporate identity. Based in Copenhagen, he excels in small, fast-moving teams where he influences design decisions, timelines and budgets, and prefers working systematically in sprints. His background spans mobile and board game development, AR/VR prototypes, explainer animations and web design—skills sharpened by founding his own studio and teaching C# and robotics to youth. Detail-oriented and versatile, he combines a designer’s eye with practical coding and prototyping abilities, making him comfortable bridging creative and technical disciplines. Notably, his tenure at TERMA and several game studios highlights a rare blend of 3D/Unity engineering and polished marketing assets.
11 years of coding experience
4 years of employment as a software developer
Professions Bachelor, Graphic Design, A+, Professions Bachelor, Graphic Design, A+ at Skolen for Visuel Kommunikation
Basic Course, Web Integrator, A+, Basic Course, Web Integrator, A+ at Media College Aalborg
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Stig Christensen - Graphic Designer at The Army Painter