Stuart Alldritt

Embedded Software Engineer at Meta

Bellevue, Washington, United States
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Summary

🤩
Rockstar
🎓
Top School
Stuart Alldritt is an embedded software engineer with 11 years of experience building firmware, drivers, and system software for AR/VR platforms, currently working on Reality Labs research at Meta in Bellevue. He has deep hands-on expertise in SLAM, computer graphics, thermal management, ACPI/UEFI, and in-service firmware upgrades from roles at Meta and Microsoft, including shipping firmware for HoloLens 2 and Project Orion. Stuart combines low-level embedded design with higher-level robotics and perception work from his University of Waterloo robotics leadership and contributions to ROS integration for Azure Kinect. Known for pragmatic firmware architectures and community-facing open-source work, he also has experience designing bootloaders and dual-redundant systems for safe field updates. Colleagues rely on him to bridge research and production constraints, delivering robust, deployable systems for next-generation augmented reality.
code11 years of coding experience
job10 years of employment as a software developer
bookOntario Secondary School Diploma Proficiency in Computer Science and Computer Engineering, Ontario Secondary School Diploma Proficiency in Computer Science and Computer Engineering at Sir Robert Borden High School
bookBachelor of Engineering Computer, Bachelor of Engineering Computer at University of Waterloo
languagesFrench
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Github Skills (94)

kinect-v210
steamvr10
azure-kinect10
sdk10
kinect10
sensor10
debugging10
openvr10
depth-camera10
ctest10
intellisense10
notepad9
windows9
bluetooth9
ros9

Programming languages (9)

TypeScriptPowerShellC#JavaDockerfileC++CJavaScript

Github contributions (5)

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skalldri/StandingDeskControl

Jan 2017 - Oct 2019

Contributions:8 commits, 6 pushes, 1 branch in 2 years 9 months
skalldri/project-wobble

Jun 2018 - Feb 2021

Contributions:31 commits, 19 pushes, 1 branch in 2 years 8 months
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Stuart Alldritt - Embedded Software Engineer at Meta