Summary
Sungwoo Choi is a seasoned software engineer with 11 years focused on graphics, AR/VR, and real-time rendering across startups and major firms like Qualcomm, Huawei, and SoundHound. He builds cross-platform graphics systems and tools—ranging from OpenGL/GLSL shaders and Maya plugins to Android rendering engines—often integrating computer vision and ML for immersive experiences. His background includes VR music visualizers, 3D VR video chat using Kinect, and mobile AR/VR apps, reflecting a strong practical blend of research and product development. Comfortable in C++, Android NDK, OpenCV, and performance optimization (including Neon), he repeatedly delivers production-ready graphics pipelines and interactive tools. Based in Ottawa, he pairs deep technical craft with a knack for shipping creative, user-facing graphics features that bridge research prototypes and scalable products. An avid graphics tinkerer, he maintains a portfolio (sunglab.com) that reveals experimental projects and practical engineering trade-offs not obvious from titles alone.
11 years of coding experience
16 years of employment as a software developer