Research And Development Engineer at GeometryFactory
Greater Nice Metropolitan Area France
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Summary
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Sven Oesau is a research and development engineer with 12 years of experience specializing in computational geometry, 3D reconstruction and urban semantic modeling. He currently drives R&D at GeometryFactory and previously led projects on Multi-View-Stereo, LiDAR processing, BIM/CityGML and deep learning for semantic extraction at CSTB and Inria. His PhD work produced award-winning publications on indoor scene reconstruction and resulted in a CGAL shape-detection package that he later continued to improve as a backend contributor, fixing edge cases and modernizing code to newer Eigen versions. Comfortable in C++, CUDA and graphics stacks, he has bridged academic research and production software—shipping robust geometry algorithms used in both open-source and industrial contexts. Based in the Greater Nice area, he combines rigorous algorithmic thinking with practical I/O and performance fixes (e.g., PLY property-map handling), a detail often overlooked but critical for real-world pipelines.
12 years of coding experience
9 years of employment as a software developer
Diplom, Informatik, Diplom, Informatik at Universität Bremen
Contributions:66 reviews, 109 commits, 45 PRs in 8 years 11 months
Contributions summary:Sven focused on improving the CGAL library by fixing edge cases in existing algorithms and optimizing code. Their contributions involved modifying core computational geometry algorithms, particularly for plane fitting and rotation calculations. The user also updated the library to leverage newer Eigen library versions, ensuring compatibility and taking advantage of performance improvements. Furthermore, they corrected issues related to property map handling during PLY file I/O operations.
Contributions:1 review, 1 PR, 273 pushes in 2 years 11 months
cgal
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Sven Oesau - Research And Development Engineer at GeometryFactory