Svetoslav Godzhev is a Senior Unreal Engine Developer based in Sofia with nine years of experience building games and interactive systems across engines like Unreal, Unity, and Godot. He blends strong C++ and C# engineering skills with design instincts honed through roles at Haemimont Games and Bosch Software Innovations, now contributing to PixelPool. Comfortable across scripting languages (Lua) and tools, he moves fluidly between gameplay programming, tooling, and design iteration. A creative polymath who writes, paints, plays music and performs theatre, he brings artistic sensibility to technical problems, often bridging technical constraints and narrative or visual goals. His dual academic background in Informatics and Game Development underpins a pragmatic, multidisciplinary approach to shipping polished player experiences.
9 years of coding experience
5 years of employment as a software developer
Bachelor's degree Information Technology and Game Development, Bachelor's degree Information Technology and Game Development at New Bulgarian University
Bachelor's degree Informatics, Bachelor's degree Informatics at Sofia University St. Kliment Ohridski
Mathematics and Informatics, Mathematics and Informatics at Mathematics High School Geo Milev
Contributions:21 commits, 11 PRs, 14 pushes in 3 months
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Svetoslav Godzhev - Senior Unreal Engine Developer at PixelPool