Swapnil Rane is a game developer with nine years of experience specializing in Unity3D and C#, known for shipping three hit hyper/hybrid-casual titles and building over 50 prototypes. His work spans Unity DOTS/ECS, Photon multiplayer, Addressables, memory optimization and clean architecture using SOLID, Zenject and design patterns. He has driven projects from GDD to launch—collaborating with publishers and indie studios—to deliver Dino Thrash 3D (2.5M+ downloads) and multiple million-play web arcade hits on CrazyGames. Comfortable in small teams and mid-size studios alike, he pairs technical implementation with game and level design sensibilities. Based in Mumbai, he’s actively seeking opportunities to work on overseas AAA projects and broaden his craft beyond casual hits.
9 years of coding experience
9 years of employment as a software developer
Bachelor of Engineering (BE), Mechanical Engineering, 56%, Bachelor of Engineering (BE), Mechanical Engineering, 56% at Savitribai Phule Pune University
Contributions:17 commits, 2 PRs, 14 pushes in 1 year 1 month
unity3dunity-projectunity
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