Syahriel Irfansyah is a game programmer based in Malang, Indonesia with nine years of experience building interactive experiences primarily in Unity. Comfortable across C#, C++ and Kotlin (and exploring V), he pairs gameplay coding with practical 3D skills—modelling and rigging—that let him iterate on art-driven features without handoffs. At 4CROWS DIGITAL he focuses on shipping playable systems and prototypes while maintaining an active open-source presence on GitHub, where he publishes tools and project work that reflect a maker’s curiosity. A game designer at heart, he blends systems thinking with hands-on implementation to balance player experience and technical constraints. Notably, his cross-discipline skill set shortens development cycles by enabling rapid end-to-end prototyping from concept to in-engine demo.
Contributions:5 releases, 16 pushes, 1 branch in 1 year 11 months
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Syahriel Irfansyah - Game Programmer at 4CROWS DIGITAL