Sybren Stüvel

Senior Software Developer at Blender Institute

Amsterdam, North Holland, Netherlands
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Summary

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Sybren Stüvel is a Senior Software Developer with 18 years of experience, a PhD in computer science, and a long-standing role as a core developer at the Blender Institute where he contributes to one of the largest open-source 3D projects. He specializes in the science and software of 3D animation—particularly rigging systems and animation action management—having added and refactored core Blender functionality and RNA APIs used across the application. Combining academic research (including a crowd simulation method using Blender’s game engine) with production engineering, he bridges complex algorithmic work and practical tool-building. Based in Amsterdam, he also brings complementary creative skills in analogue and digital photography and drumming, which inform his thoughtful approach to visual and interactive problems.
code18 years of coding experience
bookMaster of Science, Computer Science, Game and Media Technique, Master of Science, Computer Science, Game and Media Technique at Utrecht University
bookBachelor of Science, Computer Science, Bachelor of Science, Computer Science at University of Amsterdam
languagesDutch, English
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Stackoverflow

Stats
846reputation
48kreached
20answers
5questions
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Github Skills (10)

c-language10
cprogramming-language10
api-design9
user-interface8
vim6
openssl6
python6
cmd6
django6
flickr6

Programming languages (18)

PowerShellJavaC++CPugG-codeGoHTML

Github contributions (5)

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blender/blender

Oct 2021 - Oct 2021

Official mirror of Blender
Role in this project:
userBack-end Developer
Contributions:6 commits in 4 days
Contributions summary:Sybren's commits are focused on the development of a rigging system and associated GUI in the Blender environment. Their work involves adding and refactoring code for action slots and the corresponding RNA API. The contributions include defining new structures, implementing core methods, and adding functions for creating, assigning, and managing animation data within the application. The primary focus is on extending and refining the functionality of actions and their interaction with Blender's animation system.
b3danimationblendercomputer-graphicsrendering
sybrenstuvel/flickrapi

Aug 2007 - May 2021

Python Flickr API implementation
Contributions:424 commits, 22 PRs, 63 pushes in 13 years 11 months
python-libraryapipythonflickr-apipython-3-6
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Sybren Stüvel - Senior Software Developer at Blender Institute