Summary
Sylvain Berger is a Senior Pipeline TD with 12+ years building and scaling Python-driven pipelines and production tools for VFX and animation across studios like Raynault VFX, Atomic Fiction and Modus FX. He architects and maintains a broad Python API, database-backed asset versioning, and production management systems while integrating technologies such as OpenColorIO, VDB, Alembic and OpenImageIO into complex 3D pipelines. Equally at home in Houdini, Blender, Clarisse, Maya and Nuke, he pairs deep rendering knowledge (Arnold, Renderman, Karma) with advanced Qt/PySide UI development and strong MongoDB/PostgreSQL expertise. Comfortable across Windows, Linux and macOS, Sylvain has led pipeline teams on major film and game projects and brings practical rigging and technical animation experience to inform tooling decisions. Notably, he blends hands-on tool development with pipeline strategy—turning low-level production constraints into robust, studio-wide software solutions.
12 years of coding experience
11 years of employment as a software developer
3d animation, 3d animation at Cyclone Arts & Technologies
French, English