Summary
Szu-han Li is a Staff R&D Engineer with 8 years of experience building high-performance software across C#, C++, Java, and Python, specializing in XR applications, real-time media, and computational lithography. Currently at Synopsys, he leads system-level development of HPC libraries and GPU/CPU parallel algorithms that have delivered 10x+ accelerations in multiple tape-outs while partnering with Nvidia, TSMC, Intel and Micron. Previously he engineered thread-safe VR live-streaming systems and end-to-end CI/CD for CMake projects at Trend Micro, and built production .NET systems for financial services. He blends deep algorithmic and geometric-data-structure expertise with practical system engineering—bridging research, GPU acceleration, and production deployment. Based in New Taipei, Taiwan, he pairs academic training (MS in Computer Science) with a hands-on habit of documenting and institutionalizing best practices across teams.
8 years of coding experience
6 years of employment as a software developer
Master's degree Computer Science, Master's degree Computer Science at National Sun Yat-Sen University
Chinese, English