Ta Yu is a Web 3D and Unity programmer with 10 years of game development experience, blending a BS in Computer Science and a BA in Digital Games into a practical focus on client gameplay code, tool engineering, and engine work. Based in Cologne, he has shipped console ports with Codeglue and released narrative indie titles like Minds Beneath Us, plus contributed to prototype PvP work for Capsule Heroes. At Lucas‑Nülle he’s building web 3D experiences with Unity, applying both academic rigor (top marks on his bachelor project) and hands‑on porting know‑how. Comfortable across C++ and Unity pipelines, he brings an unusual mix of technical depth and product-facing delivery from mobile, indie, and console projects.
10 years of coding experience
1 year of employment as a software developer
Bachelor of Science - BS, Computer Science, GPA 3.86 / 4.3, Bachelor of Science - BS, Computer Science, GPA 3.86 / 4.3 at National Chiao Tung University
Bachelor of Arts - BA, Digital Games, 1.41 (very good), with 1.0 for the final bachelor project, Bachelor of Arts - BA, Digital Games, 1.41 (very good), with 1.0 for the final bachelor project at Cologne University of Applied Sciences
My temporary portfolio page. The content has been moved to https://ta-david-yu.github.io.
Contributions:8 PRs, 278 pushes, 12 branches in 3 years 3 months
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Ta Yu - Web 3D & Unity Programmer at Lucas-Nülle GmbH