Summary
Tadd Mencer is a game designer and creative technologist with a decade of hands-on experience building web, mobile, and interactive game experiences. He combines visual design skills (Photoshop, Affinity, Blender) with Unity development to craft low-poly 3D levels, UI/UX systems, and lore-rich narratives for players, and has shipped an iOS title and PC prototype. Comfortable coordinating distributed teams, he also designs branding and marketing campaigns that tie product identity across web and print while driving email engagement and mobile web prototypes. An avid storyteller and D&D worldbuilder, he specializes in layered quests and immersive histories that extend beyond gameplay into transmedia experiences. Based in Grand Rapids, Michigan, he brings a practical mix of art, code, and narrative design rooted in an associate degree in Visual Communication and Information Technology.
10 years of coding experience
Associatiates, Visual Communication and Information Techology, Associatiates, Visual Communication and Information Techology at University of Phoenix