Taha Güneş is a CTO and co-founder with 13 years of experience combining academic rigor and hands-on engineering to build robust, production-ready systems from research prototypes to commercial products. Based in the UK, he holds a PhD in Computer Science and has led projects funded by the NCSC and DASA, translating advanced optimization and cyber-predictive research into practical analytics for security applications. He bridges leadership and coding, contributing full-stack improvements to open-source projects like Terasology—adding advanced rendering features such as volumetric fog and particle limits—while steering technology strategy at Asset Dynamics Group. Known for moving between low-level graphics/shader work and high-level system design, he brings a rare mix of visual computing chops, cyber research experience, and startup-scale execution.
13 years of coding experience
6 years of employment as a software developer
Doctor of Philosophy (Ph.D.), Computer Science, Doctor of Philosophy (Ph.D.), Computer Science at University of Southampton
Bachelor of Science (B.Sc.), Computer Science, 3.61/4.00, Bachelor of Science (B.Sc.), Computer Science, 3.61/4.00 at Özyeğin Üniversitesi
Contributions:167 commits, 29 PRs, 10 pushes in 8 months
Contributions summary:Taha contributed to the Terasology voxel world project by implementing new video setting options such as animated water and grass, volumetric fog, and a particle effect limit. These changes involved modifying Java files, shader files, and language files, indicating work across the front-end and back-end. The user's work improved the game's visual options and added functionality by adding settings for volumetric fog and a particle effect limit.
Contributions:24 commits, 1 PR, 19 pushes in 1 year 1 month
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