Takatoshi Soeda is a computer vision and robotics software engineer with nine years of hands-on experience building real-time perception and teleoperation systems using C++, ROS, and Unity. He has shipped 3D LiDAR localization and mapping improvements at HMS, implemented barcode detection and 3D reconstruction for warehouse teleoperation, and optimized telemetry stacks with JavaScript and React at Sony Interactive Entertainment. A USC MS candidate with a strong UW–Madison computer engineering background, he bridges research and product work—developing accessibility-focused VR apps and production-ready UIs that improve developer and user workflows. Known for turning complex point-cloud and pose-estimation challenges into automated, deployable pipelines, he combines depth in computer vision and graphics with practical game-engine and robotics integration.
9 years of coding experience
1 year of employment as a software developer
Master of Science - MS, Computer Science, 3.85/4.00, Master of Science - MS, Computer Science, 3.85/4.00 at University of Southern California
Bachelor of Engineering - BE, Computer Engineering and Computer Science, 3.695/4.0, Bachelor of Engineering - BE, Computer Engineering and Computer Science, 3.695/4.0 at University of Wisconsin-Madison
Contributions:6 PRs, 33 pushes, 2 branches in 2 months
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