Takuya Sagara is a seasoned software engineer with 13 years of experience specializing in Unity development for games and VR, currently working in information systems and software engineering roles in Tokyo. He has led cross-functional engineering teams and project management offices, moved into section-level management focused on security and workflow optimization, and now manages company-wide accounts and help desk operations. His hands-on background includes shipping out-game systems, tooling for artists and designers, and SteamVR support for VirtualCast, alongside indie game work and Global Game Jam participation. Notable for blending technical depth with operational leadership, he often bridges developer tooling and product features—an engineer comfortable both writing Lua/Unity systems and organizing engineering processes.
Contributions:8 PRs, 53 pushes, 8 branches in 5 months
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