Tamara Bojović is a game engineer with eight years of software experience and a focused six-year trajectory in video game development, currently shaping social online play at Gardens Interactive. She progressed from design roles into senior gameplay engineering on projects like Nightingale at Inflexion Games, bringing a designer’s sensitivity to player experience together with disciplined engineering practices. Tamara pairs strong front-end and systems experience from co-op roles at Intuit and TELUS—where she led a GraphQL migration and solo-built internal tooling—with a 4.0 BSc in Computer Software Engineering from the University of Alberta. Known for moving fluidly between design and code, she excels at turning gameplay concepts into robust, shippable systems and often acts as the bridge between designers and engineers.
8 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BSc, Computer Software Engineering, 4.0, Bachelor of Science - BSc, Computer Software Engineering, 4.0 at University of Alberta
Contributions:2 PRs, 4 pushes, 1 branch in 3 years 3 months
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Tamara Bojović - Game Engineer at Gardens Interactive