Tamsen Pozzolo is a Creative Developer and Technical Artist based in Metz, France, with 13 years of experience building tools, workflows, and systems for creative production. At Da Viking Code she blends full-stack development with technical art, contributing to game-focused open-source projects like the Citrus Engine where she added PRNG and Perlin noise components and enhanced math and scene utilities. Comfortable across web technologies (PHP/MySQL, WordPress, CSS) and rich-media platforms (AS3/Adobe AIR), she translates artistic requirements into robust engineering solutions. Her background as an independent developer and hands-on contributions to game engine internals reflect a pragmatic, maker-oriented approach that favors reproducible pipelines and reusable tooling.
13 years of coding experience
1 year of employment as a software developer
Lycée Français International de Bangkok
Lycée Jean Zay
brevet des colleges, brevet des colleges at Lycée Français de Kuala Lumpur
Contributions:52 commits, 4 PRs, 60 pushes in 1 year 10 months
Contributions summary:Tamsen contributed to the Citrus Engine by implementing and integrating various functionalities. This included adding a pseudo-random number generator implementation and a Perlin noise class, both of which would be important for game development. The user also improved utility functions for mathematics, scene and starling related tasks and included new features to improve the existing system.
Contributions:70 pushes, 1 branch in 3 years 7 months
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