Tanat Boozayaangool is an indie game developer and former Google software engineer with a decade of experience building graphics-heavy, player-facing systems and tooling. Trained in Game Design and Development at RIT, he has shipped features at scale from mobile AR and social games to Stadia and Android GPU work, and has taught introductory graphics and game development courses. Now leading Tan Ant Games from London (with roots in Bangkok), he blends production engineering rigor with a playful creator’s sensibility—often greeting collaborators with a ukulele or kazoo in tow. A GDC speaker and founder, he focuses on building relationships and sustainable indie products after transitioning from burnout in big tech.
10 years of coding experience
6 years of employment as a software developer
Bachelor of Science (BS) Game Design and Development, Bachelor of Science (BS) Game Design and Development at Rochester Institute of Technology
Contributions:396 commits, 62 PRs, 343 pushes in 1 year
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