Tate Conlon

Unity 3d Developer at Ludeon Studios

Old Toronto, Ontario, Canada
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Summary

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Senior
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Top School
Tate Conlon is a seasoned Unity 3D developer with 12 years in software and seven years focused on shipping games—having released five titles, founded a studio, and delivered updates to over five million users. He blends hands-on C# Unity engineering with product and live-ops experience from building a cross-play F2P title that reached 20k+ unique players and supported multiple platforms. His background spans embedded C and IoT work at ecobee to high-download mobile games at Game Hive, giving him a rare perspective on performance, low-level systems, and scalable game services. Tate excels at prototyping systems (notably spell-crafting mechanics) and porting prototypes into full Unity projects, and he currently contributes to Ludeon Studios while remaining open to new opportunities.
code12 years of coding experience
job7 years of employment as a software developer
bookBachelor of Computer Engineering (B.Eng.) Computer Software Engineering, Bachelor of Computer Engineering (B.Eng.) Computer Software Engineering at Queen's University
languagesEnglish, French

Github contributions (5)

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tateconlon/CISC327_QBasic

Oct 2017 - Dec 2017

Contributions:64 pushes, 1 branch in 1 month
Contributions:8 commits, 6 pushes in 8 days
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Tate Conlon - Unity 3d Developer at Ludeon Studios