Taylor Anderson

Game Developer

Old Toronto, Ontario, Canada
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Summary

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Rockstar
Taylor Anderson is a Toronto-based game developer with a decade of hands-on experience building interactive experiences in Unity, Godot, and HTML5. They specialize in level design and character implementation, bringing visual polish through sprite sheet integration, tile additions, and animated portal graphics. Taylor contributes to open-source game projects—most notably work on a community Mario-inspired title—demonstrating a collaborative, user-focused approach to game UX. Comfortable across design and technical implementation, they bridge art and engineering to iterate quickly and ship engaging gameplay. Colleagues appreciate their eye for visual detail and steady delivery across small teams and community-driven projects.
code10 years of coding experience
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (5)

godot10
leveldb10
game-development10
game-dev10
tilemap10

Programming languages (7)

TypeScriptRustHaxeJavaScriptHTMLGDScriptPython

Github contributions (5)

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open source collective hell game
Role in this project:
userGame Developer
Contributions:17 reviews, 38 commits, 55 PRs in 6 days
Contributions summary:Taylor contributed to the development of a game, focusing on level design and character implementation. They hooked up character spritesheets and added new tiles to levels, indicating involvement in visual aspects of the game. Furthermore, the user added portal graphics and animation to enhance the game's user experience.
gamegodotgamedevgame-developmenthell
TaylorAnderson/SeedBeetle

Aug 2018 - Oct 2018

Contributions:23 commits, 18 pushes, 1 branch in 2 months
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