Taylor Petrick is a Senior 3D Software Developer with 14 years of experience specializing in graphics and simulation, currently driving rendering work at SideFX (Houdini). He has a strong foundation in modern real-time techniques (DirectX/OpenGL, deferred shading) and is actively exploring ray tracing through a personal path tracer project. His early career spans mobile and web internships at Enflick and Evernote and an entrepreneurial stint founding Orange Bytes, giving him cross-platform product experience from iOS/Android clients to backend services. At SideFX he progressed from intern to senior engineer, blending hands-on rendering engineering with practical tooling for artists. Beyond code, he brings visual sensibility from Photoshop, Inkscape and Blender3D that informs more usable graphics features. Based in Waterloo, he combines thoughtful academic training with a habit of shipping both research-driven prototypes and production-grade systems.
14 years of coding experience
7 years of employment as a software developer
Bachelors of Software Engineering, Computer Software Engineering, Bachelors of Software Engineering, Computer Software Engineering at University of Waterloo
Contributions:17 commits, 10 pushes, 3 branches in 4 years 10 months
pythoncpppython-bindingsc-plus-plusseamless
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Taylor Petrick - Senior 3D Software Developer at SideFX Software