Summary
Ted Bendixson is a versatile software engineer and entrepreneur with 11 years of experience building native mobile apps, game engines, and indie games from scratch using C/C++, Swift, Objective-C, and cross-platform tools. He runs his own consulting and game studios, has shipped iOS apps that have generated revenue for over a decade, and has helped large clients like Discovery/MotorTrend, MarketWatch, and the USO improve performance and delivery. Comfortable dropping between high-level product thinking and low-level systems programming, he specializes in optimizing startups’ time-to-market, crash rates, and cold-start performance. A lifelong coder who started at 15, he blends a product-first mindset with deep technical control—evident in a self-built 2D engine and commercially successful titles like Skate Dice and Snow Dice. Based in Earlysville, VA, he’s available for mobile app contracts and game projects that value both rapid iteration and clean systems-level implementation.
11 years of coding experience
1 year of employment as a software developer
Philosophy + Comp Sci Minor, The Big Questions, A, Philosophy + Comp Sci Minor, The Big Questions, A at University of Colorado at Boulder