Ted De Vos

Software Engineer at YiPP interactive people

Wognum, North Holland, Netherlands
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Summary

👤
Senior
🎓
Top School
Ted De Vos is a software engineer with 13 years of hands-on experience in multiplayer and procedural game systems, currently building at YiPP interactive people. His interest in programming began creating San Andreas multiplayer servers in 2009 and evolved into a widely used Minecraft world generator project in 2012, informing his ongoing focus on procedural terrain and multiplayer game design. Trained in game development at MediaCollege Amsterdam, he brings practical game-dev foundations together with production experience gained through an internship turned long-term role. Based in Wognum, Netherlands, Ted maintains a public portfolio (teddevos.nl) that highlights his blend of creative tooling and systems-level engineering for games.
code13 years of coding experience
job1 year of employment as a software developer
bookGame Development MediaCollege Amsterdam
languagesDutch, English
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Github Skills (5)

minecraft10
forge10
terrain8
voxel-engine7
procedural-generation6

Programming languages (1)

Java

Github contributions (5)

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Snakybo/JChat

Mar 2013 - Mar 2013

Contributions:50 commits in 10 days
Contributions:12 commits, 3 pushes in 3 months
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Ted De Vos - Software Engineer at YiPP interactive people