Senior Software Engineer II at Blizzard Entertainment
California, United States
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Summary
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Senior
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Top School
Ted Percival is a Senior Software Engineer II with two decades of experience designing high-performance, correctness-focused C++ and Linux systems for live production services. He has built scalable distributed architectures and game netcode at Blizzard, led multi-protocol live video streaming and HTTP cache innovations at Sling TV, and driven IPv6 and system-level integration work earlier in his career. Comfortable across networking stacks—from TCP/IP and Kerberos to HTTP/DASH/HLS—he repeatedly delivers multi-threaded, low-latency network services and reusable core libraries. An active open-source contributor, he has fixed tricky system-level bugs in the widely used Heimdal project, demonstrating deep expertise in network interfaces and cross-platform edge cases. Based in California, he combines pragmatic production troubleshooting with forward-looking architecture design for real-time, large-scale systems.
19 years of coding experience
15 years of employment as a software developer
Software Engineering, Object Oriented Programming, Software Engineering, Object Oriented Programming at Brisbane North Institute of TAFE
Contributions summary:Ted primarily focused on bug fixes and improvements related to the `roken` library within the Heimdal project. Their work addressed issues such as memory leaks, duplicate definitions, and incorrect IPv4/IPv6 address handling on specific operating systems (HP-UX and Solaris). They demonstrated a strong understanding of network interface configuration and system-level programming. Their contributions included reverting faulty code, implementing fixes for edge cases, and ensuring the software's correct operation.
Contributions:185 commits, 129 pushes, 31 branches in 4 years 9 months
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Ted Percival - Senior Software Engineer II at Blizzard Entertainment