Summary
Terry Latanville is a Staff iOS Engineer with 11 years of professional experience building apps and games across mobile and embedded platforms. He combines deep expertise in Swift and Objective-C with a long history in C/C++, C#, Unity3D and game-focused technologies, having led teams on titles like Smurfs Village and large-scale MMOs. At companies from startups to DoorDash, he’s driven architecture choices (MVVM, dependency injection), CI/automated testing, and mentored engineers while acting as technical lead on checkout and SDK projects. Based in Oakville, Ontario, he’s a Swift evangelist who also bridges game and app development—demonstrated by shipping App Store projects and a 2D demo to showcase context-aware platforms. Notably, his background spans full-stack tooling and build pipelines, so he often contributes to productivity and release systems as much as feature development.
11 years of coding experience
14 years of employment as a software developer
Bachelor of Computing Co-op, Computer and Information Science, Bachelor of Computing Co-op, Computer and Information Science at University of Guelph