Summary
Terry Nguyen is a game-focused programming instructor and principal programmer with 12 years of hands-on experience building and shipping games across Unity, Unreal, and Godot. Based in Seattle, he designs code architecture, mentors teams and students, and writes curriculum to bridge classroom learning with production pipelines—recently contributing to a VR Make‑a‑Wish title, Defenders of Seattle. He’s led transitions from SVN to Git, managed build chains and release pipelines, and prototypes gameplay systems while overseeing milestones and sprints. A practical coder in C++ and C# who also enjoys hardware craftsmanship, Terry builds mechanical keyboards in his spare time—an indication of his attention to detail and love of tactile systems.
12 years of coding experience