Tess Leiman

Game Designer, Class at Blizzard Entertainment

Irvine, California, United States
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Summary

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Senior
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Top School
Tess Leiman is a game designer with nine years of experience crafting character systems, encounters, and narrative across live-service titles at Blizzard Entertainment, including Overwatch 2, Hearthstone, and Diablo IV. She has led class development for Diablo IV Season 8, designing and scripting dozens of customizable powers tied to boss mechanics, and previously launched new heroes and event modes for Overwatch. Comfortable bridging design and engineering, Tess has optimized gameplay code, implemented bug fixes, and worked closely with VFX, animation, QA, and audio teams to ship polished player experiences. A NYU Game Design BFA graduate, she also ships small indie projects—having taken Warp Dash from concept to showcase in a month—demonstrating a bias for rapid prototyping and multidisciplinary ownership.
code9 years of coding experience
job4 years of employment as a software developer
bookAmerican Heritage High School
bookTisch School of Performing Arts, Video Game Design, Tisch School of Performing Arts, Video Game Design at New York University
languagesEnglish, Spanish

Programming languages (1)

C#

Github contributions (5)

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srl447/Laplace

Jan 2021 - Jun 2021

Contributions:207 pushes, 1 branch in 5 months
srl447/KermitRepo

Mar 2017 - May 2017

Contributions:53 PRs, 135 pushes, 2 branches in 1 month
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Tess Leiman - Game Designer, Class at Blizzard Entertainment