Tetsuya Takahashi is a director-level robotics simulation engineer blending an academic Ph.D. with eight years of industry experience building physics-driven tools and algorithms. He has shipped production features at Adobe, prototyped advanced cloth and hair simulators at Tencent Americas, and led research on differentiable physics for fluid-solid coupling that bridges ML and simulation. Known for combining numerical optimization, geometry processing, and deep learning, he turns research ideas into practical engines and plugins (including UE5 integrations) that improve both performance and usability. Based in San Francisco, he brings a researcher’s rigor to product-focused engineering and a knack for making complex simulation pipelines robust and editor-friendly—often by inventing rest-shape and collision-handling techniques that reduce visible artifacts.
8 years of coding experience
4 years of employment as a software developer
Master of Science - MS Computer Science, Master of Science - MS Computer Science at Keio University
University of Maryland
Doctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at University of North Carolina at Chapel Hill
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