Thane Brimhall

Lead Programmer at Pointy Bits

Houston, Texas, United States
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Summary

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Senior
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Top School
Thane Brimhall is a Lead Programmer based in Houston with 15 years of experience building production software and games, currently leading engineering at Pointy Bits while also running freelance projects. He blends backend engineering and product leadership—having served as CTO/Chief Product Officer at startups—with hands-on expertise in Python/Django, TypeScript, mobile, and 3D tooling. Notably, he contributed substantial gameplay and rendering optimizations to the open-source Flare engine, and engineered a phone-based 3D foot scanning and automated 3D-print manufacturing system that reduced lead time by two weeks and saved over $100 per unit, resulting in tens of thousands of orthotic pairs delivered. Creative and technically curious, he pairs systems thinking with 3D modeling and animation skills to ship end-to-end solutions that span software, hardware, and user experience.
code14 years of coding experience
job10 years of employment as a software developer
bookBrigham Young University
languagesEnglish, Spanish
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Github Skills (12)

2d-engine10
c-language10
game-development10
cprogramming-language10
game-engine10
game-dev10
2d-game10
rpg10
algorithms9
data-structure9
algorithm9
data-structures9

Programming languages (5)

JavaC++RustJavaScriptPython

Github contributions (5)

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flareteam/flare-engine

Jun 2011 - Dec 2012

Free/Libre Action Roleplaying Engine (engine only)
Role in this project:
userBack-end Developer
Contributions:145 commits, 11 comments, 3 issues in 1 year 6 months
Contributions summary:Thane primarily contributed to the back-end functionality of the Flare engine, specifically focusing on the power management system. Their work involved adding features such as variable MP costs for powers, damage multipliers for various power types, and configurable missile options. Furthermore, they refactored existing power types and added new ones, such as repeaters, and implemented vampiric effects for HP and MP stealing. Additionally, the user made changes to the enemy group manager and provided several optimizations to the map rendering routines.
rpglibrec-plus-plus2d-game-engineengine
pennomi/pastry

Jun 2015 - Jan 2017

Contributions:47 commits, 54 pushes, 1 branch in 1 year 7 months
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Thane Brimhall - Lead Programmer at Pointy Bits