Summary
Théo Gautier is a Unity game developer and game designer with eight years of hands-on experience building mobile and prototype games from concept to release. Trained at e-artsup Bordeaux in Game & Creative Coding, he blends game design sensibilities with solid C# engineering, SOLID architecture, and tooling like GitLab CI/CD and fastlane. He has shipped features and integrations for studios including My Lovely Planet, Drom Games and Dual Cat, and contributed to live titles on iOS/Android while also leading data modeling efforts for PostgreSQL-backed game systems. Based in Nantes, he brings a multidisciplinary creative background—music and film influences—to pragmatic development, and is known for turning market analysis and playtests into iterative, production-ready gameplay.
8 years of coding experience
1 year of employment as a software developer
Brevet, General Studies, Mention Très Bien, Brevet, General Studies, Mention Très Bien at Collège Saint-Joseph
Baccalauréat, Scientifique, Mention Bien, Baccalauréat, Scientifique, Mention Bien at Lycée Beaulieu à Cognac
Bachelor's degree, Game & Creative Coding, Bachelor's degree, Game & Creative Coding at e-artsup, l’école de la passion créative
English, French