Théo Gautier

Unity Game Developer Game Designer at My Lovely Planet

Nantes, Pays de la Loire, France
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Summary

👤
Senior
🎓
Top School
Théo Gautier is a Unity game developer and game designer with eight years of hands-on experience building mobile and prototype games from concept to release. Trained at e-artsup Bordeaux in Game & Creative Coding, he blends game design sensibilities with solid C# engineering, SOLID architecture, and tooling like GitLab CI/CD and fastlane. He has shipped features and integrations for studios including My Lovely Planet, Drom Games and Dual Cat, and contributed to live titles on iOS/Android while also leading data modeling efforts for PostgreSQL-backed game systems. Based in Nantes, he brings a multidisciplinary creative background—music and film influences—to pragmatic development, and is known for turning market analysis and playtests into iterative, production-ready gameplay.
code8 years of coding experience
job1 year of employment as a software developer
bookBrevet, General Studies, Mention Très Bien, Brevet, General Studies, Mention Très Bien at Collège Saint-Joseph
bookBaccalauréat, Scientifique, Mention Bien, Baccalauréat, Scientifique, Mention Bien at Lycée Beaulieu à Cognac
bookBachelor's degree, Game & Creative Coding, Bachelor's degree, Game & Creative Coding at e-artsup, l’école de la passion créative
languagesEnglish, French

Github contributions (5)

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axeldeconti/Cursed

Jan 2020 - Jul 2020

Contributions:373 pushes, 42 branches in 6 months
WarZicks/BarterWorkshop

May 2019 - Jun 2019

Contributions:84 commits, 81 pushes, 1 branch in 1 month
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Théo Gautier - Unity Game Developer Game Designer at My Lovely Planet