Theo Panagiotopoulos is a product engineering lead with 8 years of experience building AR-first consumer and creative tools, currently shaping the future of creative work at Luma AI from Cupertino. He progressed from founding-team senior AR engineer to mobile and now product engineering lead, shipping native iOS renderers for NeRFs and Gaussian splats and leading the Dream Machine mobile app. Earlier work at Apple on Vision Pro VFX and AR/VR prototyping informs his blend of research-driven innovation and production engineering. A Georgia Tech MS graduate, he has deep hands-on expertise in real-time motion capture, generative 3D explorations, and end-to-end mobile rendering pipelines. Less obvious: his background includes large-scale teaching leadership and a stint in the Hellenic Army, showing he pairs technical depth with disciplined team and operational experience.
8 years of coding experience
8 years of employment as a software developer
High School, High School at The American College of Greece
Master of Science Computer Science, Master of Science Computer Science at Georgia Institute of Technology
Engineer’s Degree Electrical & Computer Engineering, Engineer’s Degree Electrical & Computer Engineering at University of Patras
Contributions:19 commits, 14 pushes, 2 branches in 1 month
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Theo Panagiotopoulos - Product Engineering Lead at Luma AI