Theobald Beyer is a pragmatic software engineering leader based in Munich with around eight years of professional experience and a decade-plus background in C# development, currently heading software development at B&O Service after leadership roles at in-tech and Aesir Interactive. He specializes in building maintainable .NET architectures, mentoring teams, and pushing for direct, outcome-focused communication to prevent costly detours. Trained in Games Engineering (TU Munich), he brings a creative edge through a long-standing passion for procedural generation—applied in hobby and research projects from terrain to dynamic narrative systems, though not yet at enterprise scale. Outside of work he channels systems thinking into tabletop wargame design, informing his pragmatic yet imaginative approach to problem solving.
8 years of coding experience
12 years of employment as a software developer
Master of Science - MS, Informatik: Games Engineering, Master of Science - MS, Informatik: Games Engineering at Technische Universität München
A toolset for working with data in a procedural generation context.
Contributions:126 commits, 30 PRs, 115 pushes in 4 months
proceduraltoolsetgraphprocedural-generation
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Theobald Beyer - Teamleitung Softwareentwicklung at B&O Service