Summary
Theodor Knab is a Game Designer based in Vienna with eight years of experience specializing in AA+ 3D action titles, focused on 3Cs, enemy, combat and boss design/scripting. He has contributed to shipped projects including SpongeBob SquarePants: The Cosmic Shake (2023) and Disney Epic Mickey: Rebrushed (2024), and is currently working on SpongeBob SquarePants: Titans of the Tide (2025) at Purple Lamp. Comfortable with the full design pipeline, he writes and maintains design documentation, prototypes systems, runs playtests, and drives cross-discipline implementation to achieve high polish. His background in mechatronics and a master’s in Game Engineering inform a pragmatic, systems-oriented approach to gameplay problems and prototyping. Outside of games he pursues 3D modeling, photography, machine learning and general aviation, bringing a multidisciplinary curiosity to design. Theodor additionally deepened his craft with a specialized Masterclass in Bossfight Design, signaling a particular strength in creating memorable, mechanical encounters.
8 years of coding experience
Game Engineering and Simulation Technology (MSc), Computer Games and Programming Skills, Game Engineering and Simulation Technology (MSc), Computer Games and Programming Skills at Fachhochschule Technikum Wien
By Marie Mejerwall, By Marie Mejerwall at Masterclass in Bossfight Design
Bachelor of Science (BSc), Media Technology and Design, Bachelor of Science (BSc), Media Technology and Design at University of Applied Sciences Upper Austria - Hagenberg Campus
Mechatronics, Robotics, and Automation Engineering, Mechatronics, Robotics, and Automation Engineering at HTL Rennweg
Bachelor of Science - BSc, Computer Games Design and Programming, Bachelor of Science - BSc, Computer Games Design and Programming at Staffordshire University
English, Japanese, German