Summary
Thiago Beltran is a game developer and physics-trained engineer with nine years of experience building games, interactive training simulators, and front-end systems across studios and educational institutions in Brazil. He transitioned from quantitative finance—where he implemented models and automation in R, Matlab and VBA at Itaú Asset Management—to full-time game development, bringing strong analytical rigor to systems and tools programming. Thiago has led systems teams at Aquiris on Wonderbox and worked on Fortnite systems and interfaces at Epic Games before joining Qloud Games to engineer Loftia. He combines Unity3D, HTML5, AR/VR and tooling expertise with formal training in Digital Games and an MBA in IT Management, making him equally comfortable with gameplay code and production pipelines. Notably, his graduate-era projects earned recognition at SBGames 2019, reflecting a longstanding mix of technical depth and design sensibility.
9 years of coding experience
7 years of employment as a software developer
Fédération Internationale de l'Art Photographique
Physics Engineering Undergraduation Physics Engineering, Physics Engineering Undergraduation Physics Engineering at Universidade Federal de São Carlos - UFSCar Oficial
Specialization Course on Digital Game Development Digital Games Programming, Specialization Course on Digital Game Development Digital Games Programming at Pontifícia Universidade Católica do Rio Grande do Sul
Japanese, English, Portuguese, Spanish