Thibault De Villèle is a PhD student and researcher at LIRMM with nine years of experience at the intersection of computer graphics, medical imaging and geometric processing. He combines a strong academic background in computer science (University of Montpellier, Swansea) with practical research on optimal transport to register and generate patient-specific meshes. Passionate about both real-time rendering for games and high-quality offline photorealistic render, he has implemented deformation techniques for 3D animation and worked on visualization and processing of medical images. Based in Montpellier, he is seeking opportunities to apply his research-driven tooling to production rendering or animation pipelines, bringing a rare blend of mathematical rigor and hands-on graphics engineering.
9 years of coding experience
Master en informatique, Game and Interactive Media Design, Master en informatique, Game and Interactive Media Design at University of Montpellier
Bachelor of Science - BS, Computer Science, -, Bachelor of Science - BS, Computer Science, - at Swansea University
Licence, Computer Science, Assez bien, Licence, Computer Science, Assez bien at Centre d'Enseignement et de Recherche en Informatique (CERI)
Baccalauréat, ENGINEERING, Assez bien, Baccalauréat, ENGINEERING, Assez bien at Lycée Saint Joseph (Avignon)
Contributions:12 pushes, 4 branches, 1 issue in 5 months
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