Summary
Thibaut Ponchon is an engine programmer at Gameloft Montréal with 10 years of software experience and a focused passion for video game development. Patient, curious and attentive, he combines formal computer science training with hands-on engine work to continuously raise his technical bar. His background spans embedded tooling and web-facing projects—from a router configuration manager and billing tools during an internship to production engine systems for games. Prior leadership roles in fast-paced service environments honed his training, process discipline and task organization, useful for team-driven development. Based in Montreal and studying game design at ISART Digital, he brings both practical shipping experience and a learner’s mindset to complex engine challenges.
10 years of coding experience
AEC LEA.CZ, Design of video games, in progress., AEC LEA.CZ, Design of video games, in progress. at ISART Digital Montreal
DUT Computer Science, Computer Science, Diploma., DUT Computer Science, Computer Science, Diploma. at IUT Belfort-Montbeliard
Baccalaureate, Engineer Science, Diploma., Baccalaureate, Engineer Science, Diploma. at Jacques Duhamel Highschool
English, French