Thom Zeilstra

Game Programmer at Stage Games Inc.

Randstad, Netherlands
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Summary

👤
Senior
🎓
Top School
Thom Zeilstra is a game programmer with 11 years of experience, currently building games at Stage Games in the Randstad. He is primarily a C++ developer but brings strong fluency in C#, Java and graphics APIs from his work on OpenGL/WebGL and deferred/physically based renderers. Prior roles include driving core engine graphics at Jagaco and contributing 3D simulation work at Ascent Robotics, showing a blend of real-time rendering and simulation expertise. He holds a BSc in Software Engineering from The Hague University of Applied Sciences and consistently applies engineering rigor to game systems. Beyond gameplay code, Thom has shipped VR and 2D educational titles, indicating a knack for adapting engine tech to diverse platforms and audiences. Colleagues value his practical, engine-level problem solving and steady delivery across both indie and studio contexts.
code11 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science - BS, Software Engineering, Bachelor of Science - BS, Software Engineering at De Haagse Hogeschool / The Hague University of Applied Sciences
languagesDutch, English
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Github Skills (28)

firmware10
usb10
keyboard10
atmel9
rp20409
arm9
avr8
qmk7
csharp5
replay5
dotnet5
javascript5
openvx4
xna4
dotnet-core4

Programming languages (2)

C#C

Github contributions (5)

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thomz12/thomz12.github.io

Oct 2021 - Nov 2024

Contributions:142 pushes in 3 years 1 month
thomz12/F12020-Telemetry

Aug 2020 - Jan 2021

Receives telemetry packets from the F1 2020 game.
Contributions:17 commits, 4 PRs, 5 pushes in 5 months
packetsreplayformula1telemetryf1-2020
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Thom Zeilstra - Game Programmer at Stage Games Inc.